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Changes to Druzella's vault

Posted: Wed Jul 11, 2018 11:26 pm
by Tenstone
*** Quests And Events ***

- Sathir's Tomb (Raids) - Pets will no longer attempt to open or close the hallway doors in the tomb.
- Drusella's Vault - Implemented some mechanics changes and bug fixes:
- - Fixed a bug that caused the oozes to change targets every 5 seconds. They will now switch targets if their previous target is dead or otherwise gone or when 30s have passed since they started chasing that person.
- - Oozes now show the name of the person they are chasing as their alt name.
- - Oozes will prefer not to chase tanks or healers unless there are few other choices.
- - NPCs lose the ability to summon while they are inside Drusella's aura.
- - Fixed the bug where Tomb Rot would be applied after Drusella's Vault was successfully completed and The Sathir Line had not yet been started.
- - Increased the number of characters required in the room to trigger the raid.
- - The Whirlwind Slash cast by the animated bladestorms should now sync up better with the warning aura disappearing.
- Drusella's Vault - Implemented some tuning changes:
- - Decreased the max speed of deathslime goos slightly.
- - Increased the spawn interval of deathslime goos by 50%.
- - Increased the damage that the globs of goo take from ice spells by 15%.
- - Decreased the health of the globs of goo by 15%.
- - Decreased damage inflicted by Caustic Ooze by 25%.

Re: Changes to Druzella's vault

Posted: Thu Jul 12, 2018 3:49 pm
by jasix
I can solo this now :)

Re: Changes to Druzella's vault

Posted: Sat Jul 14, 2018 11:00 pm
by Elyssanda
UM. WOW