Inverse Logic has successfully completed all four raid events from Tier 1A of Call of the Forsaken on the expansion’s release day. These four raid events comprise the first half of the first tier of content in EverQuest’s 20th expansion. We are the 3rd guild in all of EverQuest to defeat these raid events, and I’d like to congratulate all of my fellow guildmates on a job well done.
Many of EverQuest’s long-term subscribers are undoubtedly accustomed to a larger amount of content being available upon an expansion’s release. The new (staggered) release model for the game’s content deployment is certainly a radical change from its longstanding norm. The overall progression timeline in Call of the Forsaken, as well as in Rain of Fear, resembles a series of quick sprints rather than a lengthy marathon.
The four raid events included with Call of the Forsaken’s initial release are quite different from one another in style. Each challenge reinforces different raiding techniques, be it following spontaneous directions (emotes), high population enemy control, or proper debuff management and removal. The raids are well done for an introductory tier to a new expansion and hopefully Tier 1B will be released within a few months.
Lastly, I’d like to mention that we are still improving and refining our brand new website. In the near future we will have video streams of live raids available, with the possibility of new raid montage videos as well. Though it was never formally updated on the website, we defeated all three Tier 4 raids from the Heart of Fear patch on their release day back in July.
If you are interesetd in joining us, we are always on the lookout for exceptional players. We raid 3 nights a week and you can read more about applying to us from the link at the top of the page.
Call of the Forsaken [Tier 1A]
Call of the Forsaken – Tier 1A Defeated
Inverse Logic has successfully completed all four raid events from Tier 1A of Call of the Forsaken on the expansion’s release day. These four raid events comprise the first half of the first tier of content in EverQuest’s 20th expansion. We are the 3rd guild in all of EverQuest to defeat these raid events, and I’d like to congratulate all of my fellow guildmates on a job well done.
Many of EverQuest’s long-term subscribers are undoubtedly accustomed to a larger amount of content being available upon an expansion’s release. The new (staggered) release model for the game’s content deployment is certainly a radical change from its longstanding norm. The overall progression timeline in Call of the Forsaken, as well as in Rain of Fear, resembles a series of quick sprints rather than a lengthy marathon.
The four raid events included with Call of the Forsaken’s initial release are quite different from one another in style. Each challenge reinforces different raiding techniques, be it following spontaneous directions (emotes), high population enemy control, or proper debuff management and removal. The raids are well done for an introductory tier to a new expansion and hopefully Tier 1B will be released within a few months.
Lastly, I’d like to mention that we are still improving and refining our brand new website. In the near future we will have video streams of live raids available, with the possibility of new raid montage videos as well. Though it was never formally updated on the website, we defeated all three Tier 4 raids from the Heart of Fear patch on their release day back in July.
If you are interesetd in joining us, we are always on the lookout for exceptional players. We raid 3 nights a week and you can read more about applying to us from the link at the top of the page.